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Protingent
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Position Title: Technical Game Artist (Defense & AI)
Position Description: Protingent Staffing has an exciting Direct Hire opportunity for a Technical Game Artist (Defense & AI) with our client located in Washington, DC.
Job Responsibilities
Required Qualifications:
Preferred Qualifications:
About Protingent: Protingent is a niche provider of top Engineering and IT talent to Software, Electronics, Medical Device, Telecom and Aerospace companies nationwide. Protingent exists to make a positive impact and contribution to the lives of others as well as our community by providing relevant, rewarding and exciting work opportunities for our candidates.
Technical Game Artist - Washington DC
Building 19, 94035, 1078 Moffett Blvd, Mountain View, CA 94043 US
Posted: 01/31/2022
2022-01-31
2023-11-01
Employment Type:
Direct Hire
Industry: Core Technologies - FTE
Job Number: 24701
Job Description
Position Title: Technical Game Artist (Defense & AI)
Position Description: Protingent Staffing has an exciting Direct Hire opportunity for a Technical Game Artist (Defense & AI) with our client located in Washington, DC.
Job Responsibilities
- Meeting with the design team to discuss game concepts.
- Contributing to the overall game design.
- Designing and creating performant graphics code in Unity.
- Delivering high quality visuals within the capabilities of target platforms.
- A Technical Game Artist to solve our customer’s uniquely complex problems.
- We expect you to be a systems-level thinker and a real doer.
- You will excel in this role if you are hungry to make a difference and are intellectually bold.
- Come join our cross-disciplinary and world-class team of technologists who are working hard every day to deliver game-changing solutions to transform national security.
Required Qualifications:
- MUST be a US citizen to qualify for a security clearance.
- Strong experience with technical game art and design.
- Knowledgeable in shading, texturing, and lighting techniques in Unity.
- Experience working with Unity's Scriptable Render Pipelines (SRPs).
- Understanding of graphics programming, Shader Graph, and Cg/HLSL.
- Experience with particles, post processing, and other visual effects in Unity.
- Basic C# scripting knowledge in Unity.
- Ability to work as part of a team and adapt to new technologies and workflows.
- A passion for video games.
- Bachelor’s Degree in Computer Graphics or Digital Art or similar (Required)
Preferred Qualifications:
- Knowledge of profiling tools and optimization techniques.
- Knowledge of 3D modeling and 2D graphics software.
- Experience with GIT.
About Protingent: Protingent is a niche provider of top Engineering and IT talent to Software, Electronics, Medical Device, Telecom and Aerospace companies nationwide. Protingent exists to make a positive impact and contribution to the lives of others as well as our community by providing relevant, rewarding and exciting work opportunities for our candidates.